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What even is a "Haven and Hearth"? Well it's a homesteading MMO, that likes to take it reaaall slow. As in, things take IRL days to finish doing. A good example of both how slow, and how complex this game is, is the process of acquiring and steadily producing leather. The process for getting leather in this game takes at least 1.5 IRL days (time progresses while you're offline). You kill the animal, skin it, leave the skin on a drying rack for 6 IRL hours, then you move it to a tanning bed filled with water and tree bark and leave it there for another 24(!) hours. Rabbits and Squirrels give one piece of hide each, and if you try killing anything that can fight back (anything thats not a rabbit, squirrel or chicken) you will very quickly get acquainted with the injury system. Now, this is only possible after you have done a couple things already which include, getting a stone axe to cut down trees, getting a bone saw to turn trees into boards, and buying the Leathermaking skill and its pre-requisite skills with LP (you have been getting LP right?). These are all relatively easy to do for an experienced player, but for a new player? Phew. Crafting Recipies are unlocked via skills bought with LP, but are still hidden from the player until the player has "Discovered" all of its components. Components that could be hidden away in entire other skill trees, resultants of other yet to be unlocked recipies, or require a localized resource.

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Qausimorph is like pulling teeth sometimes, but I kind of suck at the game. Its a top down exfiltration game thats Action Point based and brutal in its difficulty.